The world of Ar'ildanon is one of ancient conflicts, divine struggles, and the rise of mortal institutions. Once ruled by the Old Gods, the world now lives under the Reign of Benevolence, an era established after Eramos (known to elves as Úatar) overthrew the ancient pantheon and instituted a new divine order.
The Reign of Benevolence encompasses most of the known world, united under the spiritual authority of the Church of the Five and defended by the Battleborn warrior caste. Yet beneath this veneer of unity, ancient powers stir, and the conflicts of gods and mortals shape the fate of nations.
A land of frontier towns, dark forests, and ancient mysteries. Here the Wolfswood stretches across the wilderness, and cities like Vlórë stand as bastions of civilization against the unknown.
Key Locations: Vlórë, Dunmore, Kirkwood
The Holy Desert dominates the southern reaches, a vast expanse of sand and secrets. Volant, the holiest city of the Church of the Five, stands as a beacon of faith in this harsh landscape.
Key Locations: Volant
Rolling hills and prosperous cities mark the western territories, though not without their troubles. Kingsport's Duke was kidnapped by Battleborn, and Vandalia faces threats from volcanic activity.
Key Locations: Kingsport, Vandalia
Ancient elven kingdoms like Yorélië maintain their traditions and independence, though their relationship with the Reign remains complex.
Key Locations: Yorélië
The dominant religious institution of the Reign, headquartered in Volant. Led by The Primarch, the Church maintains spiritual authority across the realm and commands respect—or fear—from rulers and commoners alike.
Elite warriors chosen from birth and trained in the ways of combat and loyalty to the Reign. Divided into various companies, they serve as both defenders and enforcers of the established order.
See: Battleborn, Battleborn Companies
Once the supreme powers of the world, these ancient deities were overthrown during the Usurpation. Some were destroyed, others scattered and forgotten. But whispers suggest they may be returning...
See: Old Gods, The Beleaguered Gods
The world is home to diverse peoples, each with their own traditions and place in the Reign:
For a timeline of major events, campaign summaries, and the ongoing stories across different parties and eras, see the Chronicles of the Ar'ilden Saga.