# Bjorn ## Status **Active Player Character** ## Overview Norse warrior and spiritual seeker devoted to proving the glory of Odin through the wisdom of Kvasir. Acts as a mentor figure to younger com
# Axel ## Status **Active Player Character** ## Overview Combat-capable warrior with high fortitude and endurance. Experienced in battle with open Steel, indicating significant combat experience and
# Marlin ## Status **Active Player Character** (New) ## Overview Muslim doctor and former mercenary who joined the party after failing to save [[Sigmund]]'s life. Now traveling north to find his est
# Askeladd ## Status **Active Player Character** ## Overview Street-smart survivalist and rogue with a brutal approach to threats. Always alert for opportunities and escape routes. Has a reputation
# Jean-Luc ## Status **Active Player Character** ## Overview Flamboyant social manipulator with a razor-sharp wit. Openly gay in medieval society (Catamite trait), Jean-Luc prefers to navigate probl
Not much is known about [[The Besieging Army]], but the soldiers do talk when they come back from the now-irregular skirmishes. They wield no bows or spears, only using slings and swords. While they h
# The King of Amat-Geshud The current ruler of [[Amat-Geshud]], a dwarf monarch who has led the city through [[The Siege of Amat-Geshud]] with unwavering resolve. ## Leadership During the Siege The
**Bjorn Bjornsson** was one of the [[Everlords]], known among the [[Battleborn]] both as a legendary hero and as "Bjorn the Betrayer." His ultimate fate remains unknown. ## Origin and Betrayal Bjorn
The Primarch (pron. *Pr-eye-mark*) of the [[Church of the Five|Church]] is the spiritual and political leader of the [[The Reign of Man|Reign]]. The position is generally held by an older man, having
**The Traveller**, also known as **Croaker**, is one of the [[Old Gods]] and a member of the [[Stone Council]]. His divine journey took him from mortal bard to lich to god of Warp - a unique and dark
**Hood** was one of the [[Old Gods]], serving as the god of death and patron of the temple of death. He was a member of the ancient [[Stone Council]]. ## Death During the Usurpation Hood was killed
**Titus Arrakis**, the Weaver of Secrets, is one of the [[Old Gods]] who betrayed the [[Stone Council]] during [[The Usurpation]]. ## The Betrayal Twelve centuries ago, when [[Alam Ka'enat Kyandr]],
**Crone** is one of the [[Old Gods]] and a member of the ancient [[Stone Council]]. She is one of the few Old Gods who survived [[The Usurpation]] twelve centuries ago. ## The Siege of Avalon During
**Hakim Al-Tusi** is the master of stories for the fair city of Tusi, known as "the Ruby of the sand, the Emerald of the 9 Raj." ## The Tales of the Beleaguered Gods Hakim Al-Tusi is the narrator an
# Makaryus ## Overview Makaryus is one of [[The Beleaguered Gods]], the [[Elders#The Old Gods|Old Gods]] of [[Tarras]] who survived [[The Usurpation of the Old Gods]] and returned to the world after
# Shadowthrone ## Overview Shadowthrone is one of [[The Beleaguered Gods]], the [[Elders#The Old Gods|Old Gods]] of [[Tarras]] who survived [[The Usurpation of the Old Gods]] and returned to the worl
# Erik Ninefingers ## Overview Erik Ninefingers was one of [[The Beleaguered Gods]], the [[Elders#The Old Gods|Old Gods]] of [[Tarras]]. His current status is unknown, but his divine artifact has pas
# Burn ## Overview Burn is one of [[The Beleaguered Gods]], the [[Elders#The Old Gods|Old Gods]] of [[Tarras]] who survived [[The Usurpation of the Old Gods]] and returned to the world after twelve c
# Cassandra ## Overview Cassandra is one of [[The Beleaguered Gods]], the [[Elders#The Old Gods|Old Gods]] of [[Tarras]] who survived [[The Usurpation of the Old Gods]] and returned to the world afte
# Marakkus ## Overview A divine entity or powerful being who holds one of [[The Twenty Domains]]' artifacts following [[The Beleaguered Return]]. ## Divine Artifact Marakkus possesses the **[[Crown
# Grim the Timelord ## Overview A divine entity or powerful being who holds one of [[The Twenty Domains]]' artifacts following [[The Beleaguered Return]]. ## Divine Artifact Grim possesses the **[[H
# Alam Ka'enat Kyandr ## Overview One of the [[Elders#The Old Gods|Old Gods]] of [[Tarras]], Alam Ka'enat Kyandr is associated with [[Edue]] the Everseer (also known as Alam), who "contains the unive
# Vlad Dashing ## Overview One of the [[Elders#The Old Gods|Old Gods]] of [[Tarras]], Vlad Dashing survived [[The Usurpation of the Old Gods]] and emerged from [[The Beleaguered Return]] holding an u
# Zeekon ## Overview One of the [[Elders#The Old Gods|Old Gods]] of [[Tarras]], Zeekon the Restless is described as the "world weaver" who controls storms, fire, ice, and is "beginner and ender of ev
# Adaephon **Adaephon** is one of the five [[Elders]], the cosmic entities that represent the primal forces of [[Verden]]. Adaephon embodies the **Void** and is believed to most commonly manifest as
# Silanah **Silanah** is one of the five [[Elders]], the cosmic entities that represent the primal forces of [[Verden]]. Silanah embodies **Preservation** and is believed to most commonly manifest as
# Cato, Julius, and Cassius **Cato, Julius, and Cassius** are the three entities that collectively form the Elder of **Luck**, one of the five [[Elders]] that represent the primal forces of [[Verden]
# Din the Red **Din the Red** is one of the five [[Elders]], the cosmic entities that represent the primal forces of [[Verden]]. Din embodies **Ruin** and is believed to most commonly manifest as a d
# Kirkwood **Kirkwood** is one of the five [[Elders]], the cosmic entities that represent the primal forces of [[Verden]]. Kirkwood embodies **Fate** and is believed to most commonly manifest as a dr
# Emir of Zaragoza ## Status **Major NPC** - Ruler of Zaragoza ## Overview The Emir of Zaragoza is a powerful Muslim ruler in the [[Iberia|Upper March]] whose nephew was recently assassinated by the
# Emir of Valencia ## Status **Major NPC** - Ruler of Valencia ## Overview The Emir of Valencia is a relatively progressive Muslim ruler navigating a complex political landscape. He leads a reformis
# Alhóndiga Keeper of Alagón **Status:** Stub - Needs Content ## Overview The keeper and administrator of the Alhóndiga (public granary and warehouse) in [[Alagón]]. ## Role - Manages the town's gr
# Qadi of Alagón **Status:** Stub - Needs Content ## Overview The Islamic judge and religious authority of [[Alagón]]. ## Role - Serves as the chief judge for legal and religious matters - Interpre
# Garrison Commander of Alagón **Status:** Stub - Needs Content ## Overview The military commander of [[Alagón]]'s garrison forces. ## Role - Commands the garrison at the Castle of Alagón - Respons
Hunter Heren-Dur was a poet, songwriter, and traveling bard who wrote many of the most widely-known works of literary art available in the modern day. His most famous include [[Age of Fire]], [[The Si
A mysterious ghost who briefly followed Myrval around. It is unclear who he was in life, or what his relationship to Myrval was. He vanished upon the arrival of [[The Comet]].
# Sigmund ## Status **Deceased Player Character** - Killed during escape from Zaragoza ## Overview Young adventurer who valued cross-cultural learning and friendship. Sigmund was mentored by [[Bjorn
# Infernus ## Status **Supernatural Threat** - Demon or madness manifestation ## Also Known As - **Malphus** - Alternative name used ## Overview Infernus is either a genuine demon of destruction su
# Mustafah ## Status **Supernatural Helper** - Aided the party ## Overview Mustafah is a mysterious supernatural entity who aided the party "in a noble way" during their adventures. [[Sigmund]] held
# Bishop Adalardus of Tours ## Status **Historical NPC** - Church authority ## Overview Bishop Adalardus of Tours is a high-ranking church official who commissioned the establishment of [[Monasterio
# "G" ## Status **Mysterious Figure** - Identity Unknown ## Overview "G" is a mysterious individual who was the target of an assassination mission assigned to [[Alaric of Toulouse]] by the [[Frankis
# The Frankish Spymaster ## Status **Major NPC** - Intelligence handler ## Codename **"Raven"** ## Overview The Frankish Spymaster, known only by the codename "Raven," is a high-ranking intelligenc
# Bruna ## Status **Active NPC** - Caliphate spy ## Overview Bruna is a spy working for the Caliphate, tasked with monitoring [[Alaric of Toulouse]] (whom she refers to as "A" in her reports). She o
# Brother Thomas / Malphus ## Status **Major NPC Threat** - Mad monk terrorizing villages ## Overview Brother Thomas is a Benedictine monk who has completely lost his sanity. Believing he successful
# William of Aquitaine ## Status **Major NPC** - Active in Iberia ## Overview William of Aquitaine is a significant figure operating in Iberia, currently the assassination target of [[Jean-Luc]]. Wh
# Alaric of Toulouse ## Status **Major NPC** - Former spy turned bandit leader ## Aliases - **AdT** - Code name used in correspondence with the [[Frankish Spymaster]] - **"A"** - Designation used by
# Fatima al-Rashid ## Status **Major NPC** - Wife/Concubine of the [[Emir of Valencia]] ## Overview Fatima is the Emir of Valencia's wife or main concubine, a woman caught in a dangerous web of forb
# Halfdan the Red ## Status **Major Antagonist** - Active NPC ## Overview Norseman in service to the [[Emir of Valencia]], currently hunting [[the party]] for the alleged murder of an imam. A comple
# Anansi ## Entity Type **West African Deity** - Trickster spider god ## Current Form Anansi currently possesses the corpse of [[Sigmund]], using it as a vessel to hide his divine presence from loca
# Cernunnos ## Entity Type **Celtic Deity** - God of death, the underworld, and guide of lost souls ## Physical Manifestation When Cernunnos appeared at [[Sigmund]]'s funeral, he took the form of an
# The Gaza River Valley A seasonal river valley that runs east from [[Gaza]] toward the interior highlands. The river is dry most of the year but becomes a rushing torrent during winter rains. A roug
# Ashkelon **Type:** Port City **Region:** Southern Canaan **Political Status:** Nominally independent Canaanite city, de facto Egyptian sphere of influence **Population:** ~10,000-15,000 (esti
# Bet-Marim **Type:** Fishing Village **Region:** Southern Canaan, Egyptian sphere of influence **Distance from Ashkelon:** ~6 miles south along the coast **Population:** ~150-200 people ## Ov
# The Crossroads Shrine A small wayside shrine located at the junction where the [[Hill Road]] branches off from the [[Inland Route]], about halfway between [[Ashkelon]] and [[Tel Ashdod]]. The shrin
# The Olive Terraces Extensive hillside olive groves stretching across the slopes between [[Tel Ashdod]] and [[Yavneh]], where generations of farmers have built stone terraces to prevent erosion and
# The Salt Pans A series of shallow tidal pools and evaporation pans along the coast about 3 miles north of [[Ashkelon]], where seawater is trapped and allowed to evaporate, leaving valuable salt dep
# Tel Maresha An abandoned hilltop settlement about 12 miles east of [[Ashkelon]], visible as a prominent mound from the [[Inland Route]]. Tel Maresha was once a thriving town but was destroyed years
# The Dunes of Shimron A region of shifting sand dunes extending several miles inland from the coast, roughly parallel to the stretch of [[Coastal Road]] between [[Ashkelon]] and [[Yavneh]]. The dune
# The Sycamore Grove A stand of ancient sycamore fig trees about 5 miles northeast of [[Ashkelon]], located along the [[Inland Route]] near where it branches toward [[Tel Ashdod]]. The grove is a wel
# Hill Road A caravan route leading east from [[Ashkelon]] and [[Tel Ashdod]] toward the interior highlands, passing through [[Ein Gedi]] before climbing into the hill country. This road sees less tr
# Inland Route A secondary trade road running roughly parallel to the [[Coastal Road]] but 8-12 miles inland, connecting agricultural settlements and avoiding coastal tolls and inspections. This rout
# Coastal Road The main trade artery running along the Levantine coast, connecting Egypt in the south with Phoenicia and beyond in the north. This ancient route is the most traveled path in the regio
# Yavneh A modest farming village about 10 miles north of [[Ashkelon]], situated just inland from the [[Coastal Road]]. Yavneh sits amid rolling grain fields and vineyards, serving as a market town f
# Ein Gedi A small oasis settlement about a day and a half northeast of [[Ashkelon]], where springs emerge from the hills creating a lush green refuge. Ein Gedi sits along the route toward the interi
# Tel Ashdod An inland town about 8 miles east of [[Ashkelon]], situated on a prominent hill (tel) overlooking the surrounding farmland. Tel Ashdod sits at the junction where the [[Inland Route]] mee
# Jaffa A bustling port city two days' walk north of [[Ashkelon]] along the [[Coastal Road]]. Jaffa is known for its deep natural harbor and as a major trading hub connecting the coastal route with i
# Gaza A fortified Philistine city approximately 15 miles south of [[Ashkelon]] along the coastal road. Gaza is older and larger than its northern neighbor, with strong Egyptian influence due to its
# Pi-Ramesses The new capital of [[Egypt]], city of Ramesses the Great, center of northern power. ## Overview Pi-Ramesses ("House of Ramesses") is Pharaoh's gleaming new capital in the eastern Nile
# Pelusium The eastern gateway to [[Egypt]], where every merchant from Canaan must pass. ## Overview Pelusium sits on the easternmost branch of the Nile Delta, where the desert meets the fertile la
# Egypt The ancient kingdom of the Nile, wealthiest and most powerful realm of the known world. ## Overview Egypt is eternal. While kingdoms rise and fall elsewhere, the Two Lands endure under the
# Canaan ## Overview Canaan is not a unified kingdom but a patchwork of city-states, tribal territories, and contested lands in the southern Levant, roughly corresponding to modern-day Israel/Palesti
# Assyria ## Overview The Middle Assyrian Empire (circa 1365-1074 BCE) is a rising power in northern Mesopotamia, centered on the ancient city of **Ashur** on the Tigris River. In 1250 BCE, Assyria i
# Troy ## Overview Troy (Hittite: Wilusa) sits at the entrance to the Hellespont (Dardanelles), controlling access to the Black Sea and the rich trade routes to the north. It is wealthy, strategic, a
# Crete ## Overview Crete is the great island south of the [[Aegean Islands]], home to ancient palaces and fading memories of Minoan glory. In 1250 BCE, the days of Minoan dominance are long past—the
# Mycenaean Kingdoms ## Overview The Mycenaean civilization dominates mainland Greece and parts of the Aegean in the Late Bronze Age. Named after [[Mycenae]], the most powerful of the kingdoms, Mycen
# Ugarit ## Overview Ugarit is the most cosmopolitan port city of the Late Bronze Age Mediterranean. Located on the northern Levantine coast (near modern Ras Shamra, Syria), Ugarit sits at the crossr
# Phoenician Cities ## Overview The term "Phoenician" is actually a later Greek word - these peoples call themselves Canaanites and identify primarily with their individual cities: **Tyre**, **Sidon*
# New Kingdom Egypt ## Overview The New Kingdom (c. 1550-1077 BCE) represents Egypt at the height of its power and territorial expansion. In 1250 BCE, Egypt remains one of the two superpowers of the
# Hittite Empire ## Overview The Hittite Empire (circa 1600-1178 BCE) is one of the great powers of the Late Bronze Age, controlling much of Anatolia (modern-day Turkey) and parts of northern Syria.
# Amat-Geshud A wealthy dwarven city of impressive fortifications and underground marvels, Amat-Geshud has weathered countless challenges throughout its history. Currently enduring [[The Siege of Ama
# Tarras **Tarras** is a world within [[Verden]] where magic and divinity are inseparably intertwined. It is characterized by a complex divine history and a structured magical system based on the [[E
# Welcome to the Ar'ilden Saga The world of Ar'ildanon is one of ancient conflicts, divine struggles, and the rise of mortal institutions. Once ruled by the [[Old Gods]], the world now lives under th
**Markand** is a city in [[The Reign]], located near [[Dunmore]] and the [[Wolfswood]]. ## History According to [[Story So Far]], on the 6th day of the Month of Rain, a group of pioneers hired on wi
**Vattarn** is a city in [[The Reign]] known as the "city of spires, palace of eunuchs, priest of cities." ## History As described in [[The Beleaguered Gods, Chapter Two]], [[Alam Ka'enat Kyandr]] (
# Avalon ## Overview Avalon is one of the major cities of [[The Reign of Man]], also known by its modern name **[[Vlórë]]**. It is a proud city of humanity that became the site of the first major vic
# Escrow ## Overview A location or entity of unknown nature that serves as the repository for four of [[The Twenty Domains]]' artifacts following [[The Beleaguered Return]]. ## Divine Artifacts Held
# Icewind Isle ## Overview A large island located off the northeast corner of [[Tarras]], positioned between the continent and the elven lands to the east, though much closer to Tarras. Comparable in
# Iberia ## Overview The Iberian Peninsula in 894 AD is a land of diverse cultures, faiths, and political powers locked in a complex dance of warfare, diplomacy, and coexistence. The peninsula is dom
The third-largest city in the [[The Reign of Man|Reign]], Dunmore is a recent arrival to the list of powerful cities, and it's might derives almost entirely from proximity to the North Seas, where the
A folk-song of unclear origin, attributed to [[Hunter Heren-Dur]], [[Alar of Sion]], or [[The Seer of the East]], depending on who you ask. While the lyrics are literally about a field of the well-kno
Sitting at the fork in the [[River Titus]], Elia is a shipping thoroughfare, and little more. About one hundred fifty miles due north of [[Avalon]], it acts as a transit point between the lumber camps
The Northernmost Hold in the [[Reign]], the Pale is split East-to-West by the northern edge of the [[Wolfswood]]. It contains [[Avalon]] and [[Dunmore]], as well as a few scattered smaller cities such
The Elves of the [[East Continent]] (*Yorélië* in Elven) are the most culturally distinct of the four known races of [[Verden]]. Worshiping [[Úatar]], the Elves exist in scores of tribes throughout th
There are a dozen large cities within the [[Reign of Man]]. These are capitals of [[Districts]]. They are listed below in order of decreasing population. - [[Kingsport]] - [[Volant]] - [[Vandalia]] -
A sprawling set of farming settlements surround Antaly, which has served as a marketplace and center of government for the region for centuries. Sitting in the geographic center of the [[Westmarch]],
And now begins The Age of Fire *"A talan pallen ya túliltë. And the ground trembles at their coming."* - [[Hunter Heren-Dur]] In [[Dunmore]], a workers' strike has led to an explosion, devastating
A great forest that covers most of [[The Pale]]. Allegedly it was once much larger and stretched much further south. The largest city is [[Avalon]], which it brushes up against at the northern edge of
**Regions of Verden** There are many widely-varying geographical areas upon the surface of [[Verden]], and peoples originating from them have similar variations in culture, traditions, and appearance
The [[The Reign of Man|Reignic]] and [[Battleborn]] colloquialism for parts of Tarras which are relatively distant from cities or Company battle-camps.
The Reignic name for the World. Contains at least 3 major landmasses, including Tarras, the Far Continent, and the far-southern Faecharia; as well as countless smaller islands. ## Other Names **[[Ba